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Monday, 18 January 2016

Freya Luff 9530 - Final Production and Evaluation

Music Video



CD Digipak


Magazine Advert


Evaluation Question 1


Evaluation Question 2



Evaluation Question 3

 


Evaluation Question 4

 



Blog Posts

Research
Goodwin Theory - 'Cocoon' Music Video Research
Justin Bieber Metanarrative and Promotional Campaign
Independent and Industrial Music Video Metanarrative Comparison
Visualising Music Videos
Promotional Campaign - Jake Bugg
Electro Swing Moodboard - Parov Stelar
Caro Emerald Metanarrative
Technical Analysis - Alice Francis
Caro Emerald Metanarrative
Brighton Feedback
Questionnaire and Feedback
Audience Feedback

Planning
Early Concept Development
Ideas Recap and Discussion
Location Discussion
Concept Development
Brighton Shoot Reflection
Location Progression
Concept Development 2
Pitch Progression
Location Progression 2
Treatment and Lyrics
The Pitch
Costume Planning
Print Work Discussion

Logistics
Brighton Recce Planning
Action Line 1 Details
Action Line 2 Details
Action Line 3 Details
Shooting Planning and Details
Digipak Shot List
Shooting Logistics
Shot List
Call Sheet and Risk Assessment
Call Sheet and Risk Assessment for Shooting Days 3 & 4
Contact Sheet

Production
Photoshop Practice Album Cover
Brighton Music Video
Brighton Stills
Brighton Mock Album Artwork
Digipak Mock Up
Animatic
Shoot Reflection
Shoot 2 Reflection
Shoot 3 Reflection
Digipak Development
Photoshoot Reflection

Post Production
Editing Reflection
Editing 2 Reflection
Digipak Editing Reflection
Group Editing Reflection













































Sunday, 17 January 2016

K.H. - Final production, Evaluation, and A2 Compilation

Candidate name: Kurtis Hetherington
Candidate number: 9084

Music Video



Digipak


Advert


Evaluation

http://twgsbmedia15a2group6.blogspot.co.uk/2015/12/kh-evaluation.html

Research:

 Practice album cover - http://twgsbmedia15a2group6.blogspot.co.uk/2015/09/group-power-of-music-videopromo-package.html

The Power of the Music Video - http://twgsbmedia15a2group6.blogspot.co.uk/2015/09/group-power-of-music-videopromo-package.html

Goodwin Analysis: Gorillaz - Doncamatic - http://twgsbmedia15a2group6.blogspot.co.uk/2015/09/kh-goodwin-analysis-gorillaz-doncamatic.html

Comparing the metanarrative of industrial and independent artists - http://twgsbmedia15a2group6.blogspot.co.uk/2015/09/kh-comparing-metanarrative-of.html

Caro Emerald Mood Board - http://twgsbmedia15a2group6.blogspot.co.uk/2015/09/kh-caro-emerald-mood-board.html

Parov Stelar - Analysis of metanarrative - http://twgsbmedia15a2group6.blogspot.co.uk/2015/09/kh-parov-stelar-analysis-of.html

Technical Analysis: Caro Emerald - Tangled Up - http://twgsbmedia15a2group6.blogspot.co.uk/2015/09/kh-technical-analysis-caro-emerald.html

Parov Stelar - Print Analysis - http://twgsbmedia15a2group6.blogspot.co.uk/2015/09/kh-parov-stelar-print-analysis.html

Pitch Progression - http://twgsbmedia15a2group6.blogspot.co.uk/2015/10/group-pitch-progression.html

Pitch Feedback - http://twgsbmedia15a2group6.blogspot.co.uk/2015/10/group-pitch-feedback.html

Questionnaire and Feedback - http://twgsbmedia15a2group6.blogspot.co.uk/2015/10/group-questionnaire-and-feedback.html

Audience Feedback on Rough Cut - http://twgsbmedia15a2group6.blogspot.co.uk/2015/11/group-audience-feedback.html

Logistics

Location Discussion - Location Discussion - http://twgsbmedia15a2group6.blogspot.co.uk/2015/09/group-location-discussion.html

Brighton Location Reccie Prep - http://twgsbmedia15a2group6.blogspot.co.uk/2015/09/group-brighton-location-reccie-prep.html

Brighton Trip Reflection - http://twgsbmedia15a2group6.blogspot.co.uk/2015/09/kh-brighton-trip-reflection.html

Location Progression - http://twgsbmedia15a2group6.blogspot.co.uk/2015/09/group-location-progression.html

Location Update - http://twgsbmedia15a2group6.blogspot.co.uk/2015/10/group-location-update.html

Action Line 1 Location Recce - http://twgsbmedia15a2group6.blogspot.co.uk/2015/10/group-action-line-1-location-recce.html

Logistics - http://twgsbmedia15a2group6.blogspot.co.uk/2015/10/group-logistics.html

Shot List - http://twgsbmedia15a2group6.blogspot.co.uk/2015/10/group-shot-list.html

Call-sheet and Risk Assessment - http://twgsbmedia15a2group6.blogspot.co.uk/2015/10/group-call-sheet-and-risk-assessment.html

Aims for the shoot at the Pantiles - http://twgsbmedia15a2group6.blogspot.co.uk/2015/11/group-aims-for-shoot-at-pantiles.html

Planning

Group - Concept Development - http://twgsbmedia15a2group6.blogspot.co.uk/2015/09/group-concept-development.html

Track and Ideas - http://twgsbmedia15a2group6.blogspot.co.uk/2015/09/group-track-and-ideas.html

Concept Progression - http://twgsbmedia15a2group6.blogspot.co.uk/2015/09/group-concept-progression.html

Brighton Reccie Album Art - http://twgsbmedia15a2group6.blogspot.co.uk/2015/09/group-brighton-reccie-album-art.html

Brighton Music Video - http://twgsbmedia15a2group6.blogspot.co.uk/2015/09/group-brighton-music-video.html

Brighton Stills - http://twgsbmedia15a2group6.blogspot.co.uk/2015/09/group-brighton-stills.html

Treatment and Lyrics - http://twgsbmedia15a2group6.blogspot.co.uk/2015/10/kh-treatment-and-lyrics.html

Action Line 2 Location Details - http://twgsbmedia15a2group6.blogspot.co.uk/2015/10/hp-action-line-2-location-details.html

Print Advert and Magazine Choice - http://twgsbmedia15a2group6.blogspot.co.uk/2015/10/kh-print-advert-and-magazine.html

Concept Development - http://twgsbmedia15a2group6.blogspot.co.uk/2015/10/group-concept-development.html

Digipak Photos Shot List - http://twgsbmedia15a2group6.blogspot.co.uk/2015/10/group-digipak-photos-shot-list.html

Animatic - http://twgsbmedia15a2group6.blogspot.co.uk/2015/10/group-animatic.html

Production

Reflection on Shoot at Freya's house, Action Line - http://twgsbmedia15a2group6.blogspot.co.uk/2015/11/kh-reflection-on-shoot-at-freyas-house.html

Reflection on Shoot at Eleanor's House, Action Line 2 - http://twgsbmedia15a2group6.blogspot.co.uk/2015/11/kh-reflection-on-shoot-at-eleanors.html

Reflection on shoot at the Pantiles - http://twgsbmedia15a2group6.blogspot.co.uk/2015/11/kh-reflection-on-shoot-at-pantiles.html

Contact sheet for potential print images - http://twgsbmedia15a2group6.blogspot.co.uk/2015/11/group-contact-sheet-for-potential-print.html

Digipak Development - http://twgsbmedia15a2group6.blogspot.co.uk/2015/11/group-digipak-development.html

Photo shoot reflection - http://twgsbmedia15a2group6.blogspot.co.uk/2015/11/kh-photo-shoot-reflection.html

Print decisions - http://twgsbmedia15a2group6.blogspot.co.uk/2015/11/group-print-decisions.html

Post-Production

Portrait Retouching and Airbrushing - http://twgsbmedia15a2group6.blogspot.co.uk/2015/11/hp-kh-portrait-retouching-and.html

Reflection on editing - http://twgsbmedia15a2group6.blogspot.co.uk/2015/11/kh-reflection-on-editing.html

In Depth Reflection on Editing - http://twgsbmedia15a2group6.blogspot.co.uk/2015/11/kh-reflection-on-editing_26.html

Reflection on Group Editing Session - http://twgsbmedia15a2group6.blogspot.co.uk/2015/11/kh-reflection-on-group-editing-session.html

Friday, 18 December 2015

K.H. - Evaluation

Question 1:
http://twgsbmedia15a2group6.blogspot.co.uk/2015/12/kh-question-1-forms-and-conventions.html

Question 2:


Question 3:


Question 4:

K.H. - Question 1: Forms and Conventions

Our brief was to create a music video, digipak and magazine advert as part of a promotional campaign for a music artist.

  1. Forms and Conventions
  • The campaign conforms to the conventions of the electro-swing genre through visual motifs associated with the 1920s period setting, particularly the use of costume such as the feather boa and flapper dress that the star wears in the digipak and the props of the pearls.
  • These period appropriate visual signifiers are clearly present in the video to Alice Francis' St. James Ballroom (2013), where the side characters wear black boas, and the black suspenders and ties the the male and female performers wear.
  • The colour scheme of the campaign also feeds into the period and the more glamorous elements of the genre, as we primarily used reds, yellows and blacks.



  • Using Goodwin's critical framework it is evident that our presentation of Emerald is quite conventional of the presentation of female stars in the electro-swing genre. The notion of looking is present and the fourth wall is broken at times by the protagonist looking down the lens of the camera, which is very typical of electro-swing as a genre as it relies on the attractive nature of some of the stars to build para-social intimacy and further commodify them.
  • However, within the conventions of electro-swing these shots are often multi-purpose and also act as part of the narrative. As is evident from the clip of Emerald's Tangled Up (Videodrome, 2013) Emerald breaks the fourth wall by looking down the camera lens during her performance in the ballroom but this shot pans away to the other characters that hold precedence in the video, and in our video the protagonist subtly foreshadows what she is planning at the end of the video through facial expressions and sly gestures to the band.


Challenging conventions of the genre
  • The conventions of electro-swing music videos are challenged in the use of side characters, such as Harry's character who gets bitten during the action line in the night before, and re-appears in the action line for the morning after,  where he is seen wearing the prop of the bandage.

  • Additional characters are typically kept to a minimum in music videos that are designed to promote a single star as they detract from the focus on them, but we were careful to maintain Emerald's star status and her place as the focus of the video by limiting the screen time these characters received by rarely placing them alone in the frame, which is very conventional of electro-swing music videos as the star is generally is given prevalence by the editing.
  • The use of more gothic motifs in our digipak also challenges the conventions of an electro-swing digipak. The panel which is a close-up of Eleanor's mouth uses teeth and blood prosthetics to create a more gory aesthetic, but to stop the image feeling too dark and tonally conflicted with the rest of the digipak, we applied curves in Photoshop that kept the colours saturated so that it still had a partly glamorous look to it and was fitting of the colour scheme in how it emphasised reds. As such it can be considered more of a twist on the genre conventions, rather than a total subversion or re-invention of them.


Use of Form
The form of a music video is particularly apparent in our video's fast cutting rate, the majority of our shots only last for 2 seconds, and we cut after every two lines. Additionally, we increase the cutting rate and cut between between different lines of action during the chorus to give it a stronger sense of pace, which is obviously conventional of the form as it gives the chorus a greater sense of importance.


Meat shots take priority during the performance line of action, which is highly conventional in presenting female stars in music videos as it is a way for the audience to more intimately view a star and build para-social intimacy, regardless of genre.

Narrative
  • Our non-linear narrative is a key part of the video's form, which is split into three lines of action, one set during the night where the protagonist excessively drinks blood, one in the morning in which she is recovering and has to rush to get ready for her performance later in the day, and one set during the performance.
  • We inter-cut between these lines of action to create narrative fuzz, which is highly conventional of the form of music videos, as it encourages repeatability. The narrative is structured between three lines of action, and while we cut between all three in the early part of the video, the closure to each is delivered through the last portion of the line of action playing out by each scene of it being placed consecutively in order.
  • The protagonist's arc through each is evident through the use of misé-en-scene. During the line of action for the night before, her preparedness is shown through the use of costume as she wears a black robe with a hood to conceal her identity and help her blend in, and the point where she breaks and starts to drink excessively is shown by her facial expression which connotes that she knowingly gives in to her urges. The morning after shows the direct result of her actions where she is essentially hungover, and very worse-for-wear, which is symbolised by the iconic sign of the clock that shows she wakes up at one o'clock in the afternoon, and connotes she is late and unprepared. Her change in mind-set across the performance line of action may only be evident on repeat viewings, as the subtle details that demonstrate how the protagonist comes round to the idea of attacking the audience may not be immediately obvious, such as her singing the line "They think that it's a party to laugh at all my grief" to the band.




Post-modernism
  • The video is postmodern in its form and style and uses a number of techniques that detract from the realism of the product, for example the stylised text that looks like blood shows an awareness of genre and the fact that it is integrated into the frame by placing them in empty space and animating them around the other text and parts of the location. This uses the text in a way that is more obvious than traditional text integration and acknowledges the medium in a way that makes it post-modern.

The meaning of the text
The meaning of the video can be considered polysemic in regards to the protagonist's morality.
  • She could be considered corrupt as she attacks without impunity and relentlessly, even trivialising her actions through NVC with her sly and playful facial expression before she bites the female character. In fact, in the end, she decides to impulsively give into her hunger for blood at the end of the video.
  • However, she could be interpreted more sympathetically. Aside from the fact she does not actually kill any of the people she bites, she also pays them for their trouble using the prop of the dollars, which could be seen to connote that she feels guilty for her actions. Indeed she does suffer for her actions as shown by the hangover. By extension she could be seen as being punished for her natural urges, and is at least reluctant to embrace them.

Audience readings
  • The preferred audience reading is that Emerald's actions as a vampire are darkly stylish and she is a dominant and respectable figure.
  • Her suffering for her natural urges gives her an undercurrent of vulnerability that only makes her more sympathetic and builds para-social intimacy.
  • These preferred reading could be aided by the conventions of more recent vampire cinema which strips away some of the more gothic, antagonistic elements that took precedent in more traditional horror representations of vampires such as in  Nosferatu (Murnau, 1922). In its place we drew more from the popular mystical, sympathetic and dramatic depictions such as in the Twilight franchise (2009-2012) which supports our production, as we suggest Eleanor has mystical powers by editing her behind Freya, and another line of action partly dedicated to how much the protagonist suffers for her actions. Our video even conforms to comedic, satirical depictions of vampires such as What We Do in the Shadows (Clement/Waititi, 2014) through the use of slapstick comedy, as shown when the protagonist falls off the bed and clumsily runs away from Harry in the field.


  • An oppositional reading could be that she is actually a horror antagonist, who deserves to suffer for her actions. She could be seen as characterised by her intimidating demeanour, and aggressive in how she leads the group of vampires in the attack. 
Binaries
Binary oppositions are set up between the protagonist and those she bites, or more specifically vampires and non-vampires as our protagonist attacks normal people, and the band are planning to attack their audience members. The protagonist's power is shown on a narrative level through her skill in hounding those she plans to attack and through technical codes such as prosthetics that serve as obvious visual signifiers through the use of red that connote danger and dominance like the blood and fangs, which frame Emerald as something literally more than human.

Semiotics
Using semiotics to deconstruct the digipak, it is clear meaning is created through visual signifiers such as Emerald's pearls and expensive jewellery such as her rings, which connotes that she is successful and upper-class, both of which can be seen as star qualities. There is a paradigmatic relationship between the fangs and blood on one panel and the symbolic sign of the title, “The Shocking Miss Emerald”, the fangs and blood obviously connoting danger that feeds into the shocking nature of Emerald's character.

Presenting a more vulnerable side to the star in the video is achieved through the use of indexical signs to show how worse for wear she becomes after drinking so much blood. For example in make-up such as her messy hair, and the camera tracking her as it tilts from a Dutch angle that leans to the left and then the right, and her sleeping in her bath tub which connotes weakness and a lack of self-control.



Representation
There is a discourse on gender evident in the all three texts we produced. In each Emerald is framed as a “femme fatale” figure right down to the iconic costume and make-up she wears particularly the intense red or black dress and lipstick. A feminist interpretation of the texts would reflect well on the representation of her character:
  • She is empowered, as shown by her leading the group of vampires in the band in the attack and her being the first to bite, and in the print advert where she is the only person in focus, and the band are behind the text in the background
  • The sex-positive feminist interpretation would be unlikely to criticise the way she dresses, while her costume is in some ways sexually provocative as she wears a bright red low-cut dress, she is not actively sexualised by the any of the three texts, which goes against the concept of the male gaze in regards to the character's body
  • The male gaze is not entirely subverted in regards to character's face as the meat shots in the video, 2 panels in the digipak, and the focus of the print advert all rely on the attractive facial appearance of the character, and force the audience to partake in the male gaze in a sense
  • For example the meat shot below does not show the character's body at all and firmly places the focus on her face, but it still relies on her appearance in doing this


In terms of discourse on sexuality the video does not abide by typical hetro-normative discourse as Emerald bites both male and female character (a negotiated reading could see biting as a sexual act) and this sense the video can be considered to reinforce emergent ideology. However it cannot be considered ideologically destabilising as the female character is bitten off screen.

Star quality

Emerald is closely associated with the band, particularly them waiting expectantly for her, as shown by intercutting her running to get to the performance, with the band setting up and looking uneasily at the unattended microphone. Emerald is therefore imbued with the myth and star quality of talent as she is presented as being vital to the performance, and the high number of people in the audience expecting to see her suggests that she is popular because of this talent.

Thursday, 17 December 2015

F.L - Evaluation

Question 1


Question 1 Blog Post

Question 2

 

Question 3

 


Question 4

 

Harry Pearson - 9148 - Final Production and Evaluation

Main Task - Music Video


Ancillary Task - Digipak


Ancillary Task - Magazine Advertisement

Evaluation


The entirety of my evaluation has been presented on a separate website, please follow the link below - 

Blog Posts

Research


Inspirational Music Videos
Group - The Power of the Music Video/Promo Package
Album Cover Practice
Metanarrative Comparison
Star Image - The Band Perry
Goodwin's Theory Applied to Fear and Delight
Moodboard for Electro Swing
Analysis of Metanarrative - Alice Francis
Brighton Recce Reflection
Group - Brighton Recce Album Art
Group - Brighton Music Video
Group - Brighton Stills
Technical Analysis - The Speakeasy Three
Print Analysis
Font Research
Audience Feedback

Planning


Group - Early Concept Development
Group - Ideas Recap and Discussion
Group - Location Discussion
Group - Concept Development
Group - Location Progression
Group - Track and Ideas
Group - Concept Progression
Group - Pitch Presentation
Group - Location Update
Group - Treatment and Lyrics
Group - Pitch Presentation
Group - Audience Feedback from Pitch
Extras Casting
Capturing Sound
Props: Vampire Teeth
Props: Microphone
Group - Concept Development
Group - Animatic
Group - Questionnaire and Feedback
Group - Digipak Development

Logistics


Group - Brighton Location Recce Prep
Group - Action Line 1 Location Recce
Group - Action Line 3 Location Recce
Group - Details (Updated)
Group - Digipak Photos Shot List
Group - Logistics
Group - Shot List
Group - Call Sheet and Risk Assessment
Group - Aims for the Shoot at the Pantiles
New Plan and Call Sheet for Shooting Days 3 & 4

Production


Reflection on Shoot: Day 1 Action Line 2
Reflection on Shoot: Day 2 Action Line 1
Reflection on Shoot: Day 3 Action Line 3
Photoshoot Reflection

Post Production


Inserting Extras VFX
Greyscale and Red Colour Composite
VFX Object Removal
Contact Sheet for Potential Print Images
Portrait Retouching and Airbrushing
Digipak Progression
Logo Breakdown
Group - Print Decisions
Reflection on Group Editing Session

Tuesday, 15 December 2015

F.L - Question 1, Forms and Conventions

Question 1 - Forms and Conventions


The brief was to create a promotional campaign for our chosen artist; which consisted of a music video, a digipak and a magazine advertisement.


Goodwin


  • Goodwin’s theory of the relationship between the visuals and lyrics is shown through amplification in our piece.

  • We build on the concept of a ‘liquid lunch’ which originally had the meaning of alcohol consumption, but we furthered this by creating a new narrative of vampires, and her liquid lunch is blood.

  • We also showed an illustrative meaning, for example the line “my bed’s an ocean liner” shows her in bed, similarly the line “I must have paid the tab” shows footage of her counting money.





  • We made clear connections between the lyrics and music, and the overall narrative is a generally amplified through our elaborated exploration of the title, 'Liquid Lunch'.

  • We built upon Goodwin's theory of imagery through our repetitive use of voyeuristic shots, which was essential to build up her metanarrative; showing her as consistently glamorous and present and connected to the audience.


Conforming to a Music Video


  • One of the clearest forms of a music video in our piece is our use of a fast cutting rate.

  • When planning we ensured we changed shot every other line/every two seconds, this ensured we were keeping with the fast beat and also kept the audience interested.



You can see from one of our call sheets that our shot lists shows how we
changed shot (normally) every two seconds.


  • Furthermore, our use of narrative fuzz is a generic convention in some music videos, as it leaves the audience wanting more, leading to repeatability and thereby increases the popularity and awareness of the artist.

  • Our intercutting between narrative and performance is a highly popular structure for a music video, and I took creative inspiration from this from my research of Caro Emerald’s video 'A Night Like This'.



 
 

Electro-Swing Conventions


  • Our overall campaign conforms to the conventions of the Electro-Swing genre largely due to our use of colour. 

  • A reoccurring convention within our chosen genre is the use of three statement colours, normally black, white and a third colour (we chose red). 

  • More specifically, our chosen artist frequently uses the colour red, which made our choice of our third colour a lot easier. 

  • Furthermore, our images of 1920s style-props and costumes are a feature of our campaign that clearly follows generic conventions of the Electro-Swing genre, whereby large emphasis is put on the period of 1920s through mies-en-scene

  • Use of a clear reading path and voyeurism is apparent in both our video and print campaign (conforming to Goodwin) as well as the generic connotations of both the artist and genre. 

  • We also used iconography to connote her genre of music, and symbolism to represent the Vampire narrative, as shown in our digipak still. 




  • The overall text is closed and has the base meaning of vampires and 1920s stylistic features. 

  • However, some aspects of the narrative could be poylsemic due to the ambiguity created through vague narrative.


 

Challenging Conventions

  • However, we do challenge the genre through our use of dark, gothic motifs and vampire narrative. 

  • We place a large amount of emphasis, especially AL3, on the presentation of 'vampire chic'.

  • We explored how the popularisation of vampires as a sexually provocative and fashionable figure can be shown in new media to embody female power and strength. 


  • A generic feature of our chosen genre (as shown below) is light, airy lighting and relatively ‘realistic’ narratives. 


  • Therefore we have clearly challenged the generic conventions and used a mixture of both dark and light mise-en-scene and colouring. 

  • However, our overall costume and props still conform to the generic conventions. 


Narrative



  • The narrative is structured by three intercutting lines of action. 

  • The video closes with a final ‘attack’ however the narrative ends mid-sequence which could create a sense of ambiguity for the audience as they don’t know what will happen to the leader singer (of whom they’ve built a relationship with) and what will happen to the rest of the audience etc. 

  • The three lines of actions could have created some confusion or narrative fuzz so we tried to separate the three lines of action through colour grading, with each line of action having different shading.







Binary Oppositions


The victims are negatively portrayed - shown as naïve,
powerless and weak, with no control over their future,
and are simply there as 'food' for the vampires. 

  • We also show use of Binary oppositions, a theory suggested by Derrida. 

  • The most apparent use of binary oppositions within our work is vampires and non-vampires.

  • In our piece the vampires are portrayed most positively, shown as strong, powerful and attractive. Contrasted by our portrayal of non-vampires as weak and powerless.  
In contrast, the vampires are portrayed positively,
shown to be in control, strong and powerful. Fully in
charge of humans who are shown to be on a lower level
of power and importance than them. 


  • We also showed use of binary oppositions through two of our lines of action. 

  • Our scenes in the Pantiles are colour graded with dark blue and heavy shadows, which strictly contrast our scenes at Caro's house, which have increased light levels and red levels. 

  • This created a strict opposition of mood and atmosphere and contrasts the different emotions/feelings of the lead singer. 



Narrative Elements

One of our main narrative elements is the focus on vampires, we purposefully hinted at the idea of vampires throughout, such as neck biting and blood, which are all iconic signs of vampires. 



  • The iconic symbol of vampire teeth, which were revealed purposefully near the end of the video, clearly connotes the fact that the band was vampires. 

  • Furthermore, the use of 1920s props such as the headband and red gloves are clear iconic signs of 1920s period, and help support our period aesthetic. 

  • I gathered inspiration and support from this from the use of mise-en-scene in Alice Francis’ and Caro Emerald’s music videos that I studied. 



In Alice Francis' video you can clearly see how we took inspiration for the dark lighting with strong light spotlights, which we attempted to incorporate into our performance scene. Also, the use of period style clothing is apparent here, even shown through the band members too,




Similarly, in Caro Emerald's video we took costume inspiration, where we chose to use a statement piece of red clothing (we used a dress) and used this to represent the era and also create a contrast compared to white and black colouring.




Postmodernism 

  • Our video in some aspects is postmodern in its style, for example the use of narrative fuzz throughout the video by the use of intercutting lines of action and a cut-mid shot ending. 
  • Furthermore, the general concept of vampires is very hyper real and exaggerates any sense of reality, which is a very modern approach in media. 
  • Furthermore, our colour grading, especially in the Pantiles scenes, adds to the dream-like, unrealistic concept of our production and therefore supports ideas of postmodernism style. 

Gender Discourse